Welcome | Sign In
MacNewsWorld.com
iPod

Microsoft Maintains Million Zune Prediction

Print Version
E-Mail Article
Reprints
Microsoft Maintains Million Zune Prediction

Microsoft intends to put its new Zune MP3 player in the hands of more than a million music fans by the middle of 2007, and considers the device's sales track record so far consistent with that goal -- but there are more than a few raised eyebrows in response to that forecast.


Despite the negative speculation and the positive iPod sales Download Free eBook - The Edge of Success: 9 Building Blocks to Double Your Sales, Microsoft (Nasdaq: MSFT) on Wednesday remained bullish on its digital media device. The software giant said it still expects to sell more than 1 million Zune players by the end of June 2007.

"It's pretty much spot-on with where we thought we would be at this point," Microsoft Corporate Vice President Bryan Lee said of the company's first public sales forecast for the player.

You Be the Judge

However, judging from the slow consumer uptake since Zune's Nov. 14 launch, some analysts are skeptical that Microsoft will hit the million Zune mark that soon. While Zune has edged out some of Apple's (Nasdaq: AAPL) competitors, it hasn't touched the market leading iPod.

Zune gained 9 percent of the market in its first week on the store shelves, but lost 2.1 percent the following week when SanDisk and others starting competing more aggressively with holiday price cuts. Currently, Zune is tied for fifth with Disney's (NYSE: DIS) Mix Stick players designed for kids.

"Microsoft would have to sell about 500,000 Zunes by the end of the year in order to hit the 1 million mark by next June," Enderle Group Principal Rob Enderle told MacNewsWorld. "I don't think they are going to make that mark. They'd have to generate a lot of volume in what is usually the slowest time of the year for sales of these types of devices."

Comparing Zunes to Apples

Lee was quick to point out that Microsoft only has one product compared to Apple's many iPod models. Apple also has price on its side, among other advantages. Teens can purchase an entry-level iPod for US$79. The 30GB Zune sells for $250.

When Apple launched the iPod five years ago, it didn't take off like gangbusters, either. Apple only only sold about 182,000 iPod units in its first five months. It also suffered an extremely high return rate when consumers realized it wasn't compatible with Windows. The company recovered in 2002 with Windows compatibility and new models. Today, the company has cornered 75 percent of the market.

The odds seem to be stacked against Microsoft hitting its target, but Enderle pointed out that nothing is impossible: "With the right incentives and programs and discounts, you can do almost anything. But unless they change the program dramatically, right now they are not on track for it."

No Storm Warning

Microsoft isn't looking to take the market by storm in its first month of sales, though. The company has said -- and is still saying -- that it is taking a long-term approach to Zune success .

"It's really a 10-year goal, if you will, and our goal in the first phase is to become relevant in the space, to get out and make sure that the music industry, press, retail Increase Customer Sales with Email Marketing -- Free Trial from VerticalResponse, analysts all look at it and say, 'Yep, Apple is still the market leader, but Microsoft is out there. They are making an inroad, much like they did in gaming five, six years ago,'" Lee said.

Microsoft's biggest problem, Enderle said, is not necessarily Apple. It's the Zune itself. The hardware isn't stunning enough to turn heads away from the iPod in his view.

"For a product to move aggressively against Apple in terms of volume, the hardware has to be spectacular," he noted. "It has to be something that people lust after and want to be seen with. The hardware is not horrible -- but it's not where it needs to be in order to be a breakout product."


Print Version E-Mail Article Reprints More by Jennifer LeClaire


More by Jennifer LeClaire

The Digital Car: Cool Automotive Accessories, Part 2
January 16, 2007
Not all the latest high-tech automotive electronics are built to entertain. Many give the driver more information and more control. Vehicle tracking devices can tell where the car is at any time, software installed in a smartphone can turn off a vehicle's security system whenever the owner approaches, and diagnostic tools can tell what's wrong with the engine -- and how much it'll be to fix it.
'World of Warcraft' Wows 8 Million Subscribers
January 12, 2007
"World of Warcraft," the massively multiplayer online role-playing game, has reached the 8 million subscriber mark. Since debuting in North America in Nov. 2004, "World of Warcraft" has become the most popular MMORPG in the world. The franchise is available in seven different languages and is played on at least four continents.
AT&T Bids Goodbye to Cingular Brand
January 12, 2007
Starting Monday, AT&T will launch a multimedia campaign to transition the Cingular Wireless brand name into its advertising and customer communications. The campaign will integrate popular imagery, phrases and icons from Cingular's traditional advertising, including the "raising the bar" tagline, the "Jack" character and the color orange.
Don't miss a story -- sign up for our FREE e-mail newsletters and view the latest headlines at a glance.
Tech News Flash [ View Sample ]
E-Commerce Minute [ View Sample ]
ECT News Network Weekly Newsletter [ View Sample ]
Shortcuts
ECT News Network Information
Reader Services
Corporate
ECT News Network